Boomerang logo

Boomerang

Strategy Game iOS Applications

Markets

About

I am designing a multi-player / single player micro-management game. Each player has five soldiers with a set health and damage. The object of the game is to eliminate the opposing forces by reducing their health to zero. During play, individual soldiers advance, attack and retreat. The outcome of an attack is determined randomly on an individual basis and cumulatively should multiple soldiers be engaging a single opponent chosen by the player. The game is akin to a real-time chess match.